

CHARACTER INFORMATION
Name: Markas Andrew Graves
Alias: The Lord of Shadows
Homeland: Mynarath, Solorian. (Human Years) - Veridian, Thaen. (Drakul Years)
Gender: Male
Race: Drakul
Bloodline Age: 750 Years Old - Age: 28 Years Old
Height: 6'5" - 6'8" (Werewolf)
Weight: 210lbs - 240lbs (Werewolf)
Hair: Black, Medium Length
Eyes: Dark Gray - Blood Red (Feeding or Angered) - Yellow (Werewolf)
Body Type: Medium with a muscular build
DRAKUL ORIGIN
Throughout the lands during the Earth's Dark Ages, the plague swept across the land killing many who contracted the deadly pestilence. Many centuries ago the first recorded existence of a Drakul named Nathaniel Howell a former monarch who was stricken with the plague. On that same night, he witnessed his family slowly dying before his very eyes. However, Nathaniel was suddenly overcome with an unnatural urge. During this time the townspeople sought treatment from the plague and when the doctor arrived at the Manor he happened upon Nathaniel, as he witnessed the monarch drinking his wife's blood. The doctor swiftly returned to town upon seeing the horrifying act.
Before long word had reached the town of what the doctor had witnessed. An angry mob quickly formed and stormed Nathaniel's Manor. When the mob arrived, they witnessed him drinking the blood from his infant son. Though when they approached the crazed monarch, he seethed with anger and began spitting curses upon them. The mob declared Nathaniel mad, some of the mob swiftly captured the monarch while others collected his dead family. Upon returning with him to town. It was there that he was hanged for the Unholy Act of murdering his family. Soon after they were soon buried in the local Cemetery.
However, in the following days, Nathaniel and his wife raised from the dead. As the newly awakened monarchs, attacked the townspeople draining many of their blood, embracing them with the Dark Gift.
Thus the Drakul was born.
VOCATIONS
Swordsman: Long ago Markas was trained by Armas and Zhai who were two of his Father’s closest friends. Through the time spent with them he is capable of using his sword in any combat situation.
Shadow Knight: Though self taught in his early years Markas perfected his training to harness his shadow based powers. Thus he is capable of using both shadow abilities and magic to his advantage in combat.
BACKGROUND
Not much is known about his past life. However, long ago Markas was once human and as a child he lived a normal life within Dragon's Port a village, located in Mirasith. Although when Markas was born he rarely seen his parents, his father a commander to a neighboring kingdom and his mother a barmaid working at a local tavern. At the young age of six years old he was led away to a forest far away from the village by two of his father's friends. Armas a Lythari Ranger from the elven lands of Kelethin. However, unlike most Elves he chose the path of magic instead of the sword and he was exiled from his own village and took up residence within Dragon's Port after healing and befriending Markas's father. The other was Zhai a Half Drow who was at one point a rogue but later studied to become a mage. At a young age her parents were separated and through most of her childhood she lived with her mother in Cherean. Although after spending several years there her mother, mysteriously died and upon her mother's death Zhai, went on to live with her father in Arendia. There she stayed for many years before deciding to leave on her own terms. She was captured by a slave caravan to be sold as a slave though when the caravan arrived, in Dragon's Port there she met Armas and Markas's father and it was he who freed her.
Zhai like Armas took up residence within the household and throughout most of Markas's childhood he spent most his time in solitude, training for the next eleven years where he learned, many things one was ultimately how to survive, at the age of seventeen Markas decided that it was time, to return home after being away for so long. However during the last few days, Armas and Zhai met up with him once again and for the next two weeks, the three of them moved through the lands of Solorian it was during one night of camping that Armas and Zhai explained to Markas. During the eleven years of his absence a group of renegade Drakul had killed everyone including setting the village ablaze. Armas continued by telling him all that remained was dust and ashes. For the next several months the three of them traveled, to various cities and towns before settling down to live in another town Ardania when they arrived there the town had been raided many times mostly by bandits.
With no where else to go it was decided that this would be their new home and over the next several months of living there the three helped, to rebuild the town once that was complete Armas and Zhai told Markas about the Drakuls, who had betrayed his father stating that they managed to track down and killed only five of them. They continued by telling him that the other two were still alive hiding somewhere terrorizing innocence, throughout the various lands with what they had told him Markas ensured that he would find the remaining Drakul vowing, that they would pay dearly for their betrayal. Now at the age of eighteen Markas was bestowed a sword by Armas. Xeo'Rac a weapon that was used by his father in many battles during his time in the war many years ago and was told, that this sword should be presented to him once he became of age as Zhai stated that it was made from the fangs of giant Shifters. It was taken to a blacksmith in Drundar where Armas had taken Xeo'Rac, to a mage camp years prior to have it imbued with magic. Now with his new sword and vengeance set in his heart Markas would eventually set out on his quest for revenge. For now they remained within the town over the next four years where they lived peacefully with the citizens of Ardania.
However a month before he was set to leave the town was raided by a small army of bandits and many who lived within the town were killed, Zhai who fought off the bandits also perished sacrificing herself for Armas and Markas, with the bandits defeated, the town buried their dead and began rebuilding their town once again while they buried their fallen friend. The following month they departed from Ardania saying their goodbyes before going their separate ways, over the next four years Markas began hunting the remaining Drakul it was during his travels that he came, face to face with one of the Drakul killing him in brutal fashion it wasn't until six years later during his long journey. Where he came face to face with the last of the Drakul who had betrayed his father however, Armas told him five years prior when they arrived in Ardania of Morgoth the main Drakul who was responsible for the deaths of his family.
As he was told by Armas that Morgoth was a shade sorcerer who was at one point, human until he was possessed by the spirits that he summoned though before he became a Drakul he was once a human nomad, named Keltaro long ago he was orphaned at a young age when his parents were killed by bandits at the age of sixteen. With no where else to go he wandered into a vast desert within Nyrroth and was soon discovered, by a Drakul mage named Donovan who studied various forms of magic including the dark arts. Keltaro from that point on became his apprentice however later in the following years Donovan's keep was was raided by bandits, during the raid he was killed at this point Keltaro became enraged and consumed with anger, upon his masters death he quickly began summoning dark spirits to aid him however these spirits were too powerful. He was not able to control them and so his mind and form became twisted as Keltaro became possessed and in the process, was transformed into a Drakul and from that point on Keltaro renounced his humanity. He began calling himself Morgoth and over the years that followed he delved deeper into the dark arts.
Combining them with his powers of a mage Morgoth became so powerful that his magic was outmatched by that of a necromancer, in addition to having magic the more that he delved into the dark arts the more his form transformed soon he became a shade, however he managed to maintain his physical form while obtaining superhuman strength and finesse. Morgoth's most potent power was his resistance to death as Armas had told Markas that if a shade was not pierced, through the heart they would merely reappear elsewhere much stronger than before, with this very information remembered Markas found Morgoth in the land of Vauldos and after a heated conversation between them. The two ensued in combat the battle between them was long and fierce as each outmatched the other. However before he could deal the finishing blow Morgoth escaped leaving him behind. Over the next two years Markas searched through various towns and cities before finally encountering, Morgoth once again in Veridian upon their meeting however they immediately ensued in combat, it was this time that Markas managed to finally defeat Morgoth by plunging his father's sword deep into his heart.
Now with his vengeance finally sated Markas willingly summoned the very spirits from Morgoth and absorbed them as well as the power, he possessed unto himself. However, unlike Morgoth, he did not dwell into madness as Markas's spirit was strong, enabling him to be able to control them. From that point he became a powerful dark warrior, who possessed the powers over the shadows in doing so Markas willingly, became a Drakul as well. After several years passed he took up residence in Veridian. It was there, that he lived amongst the people and over time he joined the Veridian army climbing to the rank of Lieutenant and even becoming apart of Xander's conquest, to take over the opposing lands. However, after several years passed Xander was overthrown and in the many years, that followed he along with most of his remaining armies retreated to Vauldos. Well over one hundred years later Xander advanced to Veridian with his army, though after a long battle he had reclaimed his throne. Once Veridian was rebuilt Markas took his leave, departed from the city and traveled alone.
WEAPONS, ATTIRE AND OTHER POSSESSIONS
Xeo'Rac: This weapon once belonged to Markas's father however it was presented to him by Armas as a memento long before his transformation, it is a custom made two handed longsword although since becoming a Drakul and accepting, the dark gifts and depending upon his preference in combat Markas is capable of wielding this weapon with one or two hands. The sword is stored within a custom made sheath located upon his back.
Drakul Light Plate Mail: A near full set of living black light plate armor which consists of a suit of black chainmail reinforced with layers of light metal plates arranged in strips of the armors midsection. This armor offers the same protection as normal plate mail while at the same time proving to be lighter and more flexible. It is capable of repairing itself at a moderate rate if enough damage is dealt to it.
Normal Attire: Markas's clothing consists of a black sleeveless tunic and matching black trousers with a leather belt, calf high black leather boots and a black leather trench coat.
NATURAL ABILITIES
Improved Strength: Drakuls have the ability to lift objects easily twice their size.
Improved Agility: Drakuls have the ability to move fluidly from one place to another.
Improved Reflexes: Drakuls have the ability to fluidly dodge incoming attacks.
Improved Senses: Drakuls possess senses that are much greater than that of a normal human. As such their main senses of sight, hearing and awareness have heightened for example Drakuls sense of sight allows them to see in all darkened areas up to two hundred yards.
Immunity: Unlike Vampires, The Drakul either Pure or Half Blood are immune to the harmful effects of Sunlight, Garlic, Holy Relics and Hallowed Ground. Allowing them to effectively blend into any society.
Regeneration: In time when he became familiar with the abilities that he had this ability allows Markas to significantly heal any afflicted wound upon his flesh as well as mend broken bone.
Telekinesis: In time when he became familiar with the abilities that he had this ability allows Markas to pick up and move objects with his mind. Although over the years he can pick up or move objects twice his size.
Telepathy: In time when he became familiar with the abilities that he had this ability allows Markas to communicate telepathically with anyone. However he must be within a radius of three hundred feet.
Empathy: In time when he became familiar with the abilities that he had this ability allows Markas to hear the thoughts of others. However he must be within a radius of two hundred feet.
Charm: In time when he became familiar with the abilities that he had this ability allows Markas to temporarily control the mind of others into doing what he wants them to do. He is even able to break even the strongest of mental barriers.
Bat Form: In time when he was turned into a Drakul and became familiar with the abilities that he had. This form allows Markas to transform into a horde of bats which acts as a means of transport taking him wherever he may need to go.
Wolf Form: In time when he was turned into a Drakul and became familiar with the abilities that he had. This form allows Markas to transform into an agile wolf or a large hulking wolf like beast with incredible strength.
Mist Form: In time when he was turned into a Drakul and became familiar with the abilities that he had. This form allows Markas to transform into a cloud of mist allowing him to pass under locked doors and through windows.
Children of the Night: With this ability Markas may verbally command lesser creatures such as bat swarms and wolves.
Dominance: With this ability Markas can break or crush the will of anyone by focusing his eyes within theirs.
MAGIC
Heal: Markas can channel positive energy into the palm of his hands and whoever he places his hands upon, their wounds are healed and their broken bones are mended. He can even cure various afflictions or ailments with the exception of Lycanthropy and Vampirism.
Shadow Step: With this power Markas is able to move from one place to another within the blink of an eye. However he mainly uses this to teleport himself or others long distances although he must have visited that place once before. He can also use this in combat as well.
Serpents of Darkness: Upon him invoking the spirits of the damned unto himself these shadow like serpents act as a guardian to Markas warning him of any dangers, although they have a mind of their own and often attempt to persuade him to causing harm to innocence even so they are devoted to obeying him.
Shade of Darkness: A shadow creature which mimics Markas's form matching both his appearance and stature yet has blackened flesh and gleaming red eyes. However, the shade can move or attack on it's own accord. Note: Markas can summon up to two shades at a time.
Beast of Darkness: A shadow beast the size of a dire wolf. However, the otherworldly origins of this beast are clear in its four legs and two tentacles sprouting from its shoulders, the ends of each tentacle pads are tipped with spiked protrusions which it can also be used to attack it’s foe. Note: Markas can summon up to two beasts at a time.
Blades of Darkness: This power allows Markas to call forth several forms of shadows which hardens and mimics his own weapon. These shadow like blades have two specific functions, each one aiding him combat. The first function allows the blades to rotate around him. Protecting him from incoming projectiles even if they are coming from the front, sides or behind him, while the second function allows each blade to form behind him in a single arc, then with a quick motion of his arm each one would quickly dart toward his enemy either slicing or piercing their flesh.
Tendrils of Darkness: This power allows Markas to summon forth eight dark tendrils each at a maximum of 15 feet in length. Note: Need players consent if used against them.
Claws of Darkness: This power allows Markas to summon forth a ball of darkness which he can absorb in his hand. When he moves his arm forward in an arc one or three waves of darkness arc out towards his foe.
Shadow Armor: This power allows Markas to call forth black mist which forms around his body and when the mist dissipates he is clad in a full suit of spiked armor and claws.
Wings of Darkness: This power allows Markas to form a large set of bat like wings upon his back enabling him flight and can carry him long distances.
Darkness Lash: This power allows Markas to utilize the shadows to form several tentacles using them to lacerate the flesh of his enemies or to ensnare them rendering them immobile.
Creeping Darkness: This power allows Markas to call forth the serpents from his arms or back. Upon calling them forth they move with blinding speed toward his victims from there they use their powerful jaws to entrap his victims arms and legs. Note: Need players consent.
Demon Arm: This power allows Markas to call forth the shadows from either of his arms. Upon summoning them they immediately form into a large solidified hellish arm with a large sharpened claw which either dismembers or impales his enemies.
Shadow Blast: This power allows Markas to gather dark energy from the surrounding area between his hands, which subsequently takes the form of a large, black globe. The globe when released fires a large wave of dark energy. When gathered in one hand the blast is less powerful however when in both hands the blast is powerful enough to obliterate a building.
Shadow Orbs: This power allows Markas to summon deep glowing crimson spheres in both hands when they are thrown they will track up to two enemies relentlessly. Upon impact these orbs cause great pain and agony to his enemies.
Shadow Archon: This power allows Markas to transform into a being of pure darkness. Markas's strength, agility and powers are greatly enhanced during this state of transformation. Markas is also capable of summoning any creature or beast from the realm of shadow to aid him.
Shadow Torrent: This power allows Markas to summon a 20ft ring of darkness which appears underneath him, once summoned many missile like projectiles emerge and launch toward his enemies.
Wave of Shadow: This power allows Markas to create a wave of dark energy around him when expelled with enough force the wave can knock back and possibly stun the target. It can also reflect spells back at the attacker.
Chains of Darkness: This power allows Markas to summon forth several chains of darkness reaching out at a maximum of 20 feet in length. The chains can entangle or rip flesh from his enemies. Note: Need players consent if used against them.
Animate Shadow: This power allows Markas to create a clone of himself using darkness, when destroyed the attacker will temporarily become blinded. Note: Up to two clones can be created at a time.
Crushing Darkness: This power allows Markas to summon an immobile darkened orb which is suspended in midair that gradually increases in size and has a magnetic effect. Tendrils with the appearance of black lightning lashes out from the orb striking at anything that moves.
Shadow Nova: This power allows Markas to summon and focus a ring of darkness around his form, from there it is expelled in a broad radius of 50 yards in all directions.
Shadow Spikes: This power allows Markas to summon and focus a ring of darkness underneath the form of an enemy. When expelled the ring of darkness erupts into several large spikes piercing the flesh of the intended target.
Dark Sanctuary: This power allows Markas to create a portal that appears before him and after stepping through the portal it takes him to the Shadow Sanctuary located in the realm of shadow.
COMPANIONS
Umbra: A black medium warhorse which Markas purchased.
FAMILY
Andrew Graves: Markas's Father - Human (Deceased)
Claudia Graves: Markas's Mother - Human (Deceased)
Jacob Graves: Markas's Younger Brother - Human (Deceased)
Laura Graves: Markas's Younger Sister - Human (Deceased)
William Graves: Markas's Youngest Brother - Human (Deceased)
FRIENDS
Caine Velmonte: Markas's Childhood Friend - Drakul (Alive)
Armas Dredaruil: Markas's Friend - Lythari Elf (Unknown)
Zhai Dharanesh: Markas's Friend - Half Drow (Deceased)
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